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The Lichborn are an unstoppable undead horde fueled by dark magic and driven by their relentless hunger for domination. They specialize in overwhelming their enemies with sheer numbers, raising fallen units to replenish their armies. Their economy thrives on death, using every corpse to fuel their war machine. Their units, while not the most durable individually, excel at snowballing victories by overwhelming foes with wave after wave of resurrected minions. The Lichborn’s core strengths lie in their Necromancers’ ability to raise fallen enemies and their strong area-of-effect damage, making them difficult to kill off permanently. However, their forces suffer from low speed and survivability, requiring strategic management to prevent their forces from being wiped out. Players must capitalize on momentum, using the dead to create an ever-growing army. Despite their kill dependency, the Lichborn can dominate if their army snowballs, ultimately bringing death to all who oppose them. Their gameplay revolves around manipulating the battlefield through death, raising fresh reinforcements as they push deeper into enemy lines. Victory comes to those who can maintain their undead forces and overwhelm opponents before they can recover.

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The venomous beasts that crawl across the cursed land of Mordun are as twisted as the Lichborn who ride them. Chief among these horrors are the Venom Riders, massive, grotesque spiders that nest in the jagged mountain range known as The Fangs. These spiders are bred for war, their bloated bodies brimming with acidic venom capable of melting through the toughest armor and structures. The Lichborn have tamed these terrifying creatures, mounting them in battle to unleash chaos upon their enemies. The Venom Riders spin webs to ensnare their prey before dragging them to their doom, where acidic fangs finish the job. These nightmarish arachnids are relentless, embodying the terrifying, inescapable death that defines the cursed lands of Mordun.

Mordun is a cursed land where darkness reigns. Once a vibrant forested region, it has since become a twisted, decaying wasteland after the Darkening. The Curse of the Trinicate has scarred the land and its people, transforming its inhabitants into undead horrors. The pale, fog-choked marshes of the Pale Morass are haunted by wandering spirits, and colossal spiders prowl the dense forests of Mists Reach. Few living souls dare enter the region, as safety is nearly impossible to find. The White Tower looms ominously over the cursed realm, a monument to the dark deal that doomed Mordun. Death and decay seep through the land, leaving only remnants of the once-proud kingdom. Mordun’s very presence strikes fear into those who live near it, a grim reminder of its malevolent transformation.

Once a proud symbol of Mordun’s ancient lineage, White Tower was passed to the Norfall family when the High Elven Empire fell. Once home to arcane scholars and grand experiments, it now stands twisted by the Darkening, its ivory walls turned to blackened stone. The tower is encircled by thousands of gravestones—the remains of those who perished in the War for the West, where Mordonites believed the dead must be returned to their homeland for burial. After the Darkening, their restless spirits now linger, haunting the land in an endless, sorrowful vigil. The city beneath the tower is now a decayed husk, inhabited by the undead legions that serve the Lichborn. Phantoms drift among the tombstones while skeletal Reapers guard its corrupted gates. Within the tower, Darian Norfall, the self-proclaimed King of Graves, broods. Tormented by grief, he has deluded himself into believing the Lichborn's cursed existence is a blessing, that they are the saviors of Eldinar, destined to spread this ‘gift’ of undeath across the world.

Once the noble Lord of the South, Darian Norfall’s descent into darkness was born of heartbreak and loss. Spurned by the Elven queen Elaine Mynos and driven by jealousy of her love for Hanir Aran, Darian ignited the War for the West. When defeat loomed for the South, he made a desperate pact with a dark entity, unleashing the devastating curse that transformed him and his people into the Lichborn. Awaking after thirty years of slumber, Darian adopted the title of King of Graves, convincing his cursed people that their undead state was a blessing. He now rules over Mordun with an iron grip, pushing the delusional belief that their unholy transformation must be spread to the world as a 'gift,' all while he grieves over the destruction of his family and kingdom. Haunted by guilt and sorrow, Darian is a tragic figure, a king trapped in his own madness.

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- The Lichborn excel at raising fallen units, quickly replenishing their army from the corpses of their enemies.

- The Lichborn have a high quantity of units, overwhelming opponents with sheer numbers on the battlefield.

- The Lichborn harness dark magic, enhancing their spells and inflicting devastating curses upon enemy forces.

- The Lichborn’s undead units are immune to morale effects, making them fearless in battle.

- The Lichborn rely heavily on killing enemies to sustain their forces, struggling in protracted engagements without fresh bodies.

- The Lichborn have low speed, making them vulnerable to hit-and-run tactics and faster armies.

- The Lichborn suffer from low survivability, as their units are physically frail and lack strong defenses.

- The Lichborn’s success depends on necromancers, leaving them vulnerable if their spellcasters are eliminated.

The Lichborn’s origins are tied to a dark pact made long ago, during the closing days of the War of the West. Facing defeat at the hands of the Northern Alliance, Darian Norfall, Lord of the South, sought untold power by making a pact with an ancient dark entity. However, the ritual backfired, unleashing the Curse of the Trinicate, plunging Mordun into darkness. The once vibrant land decayed, and its people fell into a deep slumber known as the Sleep of Mordun. After many years, they awoke to find themselves transformed into the undead, scarred physically and mentally. While many succumbed to despair, Darian embraced his new existence, rallying the cursed into a new purpose as the Lichborn—patrons of death, freed from mortal limitations. They now march across Eldinar as harbingers of death, seeking to spread their twisted gift. Darian, now the self-proclaimed King of Graves, leads this unholy faction, determined to bring eternal death to those who still cling to life.

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