The Sivor'ie thrive on draining the life force of their enemies, using cunning tactics and vampiric abilities to maintain their forces on the battlefield. Their units, though fragile and lightly armored, are masters of life-steal, allowing them to stay alive and grow stronger as they drain their foes. With potent offensive spells and utility abilities, the Sivor'ie can manipulate the battlefield, crowd-controlling enemies to turn the tide in their favor. Their success hinges on outlasting opponents and building up formidable armies of minions. However, if faced with relentless pressure that bypasses their healing and disables their crowd control, the Sivor'ie’s weaker health and lower combat resilience will leave them vulnerable, potentially turning the tide against these sinister elven vampires.
The Gargoyles of Scholovia are towering monstrosities, their hulking forms blending with the dark skies as they soar over the Skrieking Peaks. With bony wings and skeletal faces twisted into eternal snarls, these massive creatures hunt using piercing shrieks to locate their prey and instill terror. Their bloodcurdling cries rupture eardrums and freeze victims in place before the Gargoyles descend to feast. When wounded or in need of rest, they transform into solid stone, becoming impervious to damage. In this hibernation state, they rapidly heal, lying in wait for the next hunt. At dusk, they awaken, descending upon the villages of Vlandrest and beyond, their thirst for blood fueled by dark magic that binds them to the Sivor'ie.
Scholovia, an island shrouded in perpetual gloom, is a land drenched in ancient curses and haunted by sinister beings. Dominated by the vampiric Sivor'ie, it is divided into grim provinces, each harboring its own nightmarish secrets. In Moonhallow, eerie forests harbor restless spirits and the spectral wolf Harkor, while the superstitious Reaperridge and fanatical Port Illmoure clash along the misty Twilight Road. To the south, the Bloodfen is a blood-soaked woodland where twisted creatures roam, and Shadowgate, ruled by the cruel Baron Hakvar, is a city of corruption and hidden rebellion. The Ruins of Annihilation stand as an eldritch reminder of forgotten horrors, while Wilnrou's Keep, a haunted mansion, hides dark secrets of necromancy. Scholovia’s forsaken lands and cursed waters beckon the brave, but none venture without risking body and soul.
Castle Renval looms atop the cliffs of Scholovia like a wraith, its shadow stretching across the land with a chilling, oppressive weight. Built of dark stone and crowned with spires that pierce the perpetual fog, the castle’s gothic architecture is adorned with crimson-stained glass and gargoyles that seem to watch all who approach. Inside, its labyrinthine halls are lined with tapestries depicting ancient Sivor'ie victories and unholy rites, while chandeliers made of bone cast flickering shadows over the polished obsidian floors. At its heart lies the Blood Hall, where Visceth Sivrondicus, the Dark Prince, rules with an iron hand. Rumors speak of secret chambers, hidden crypts, and an endless dungeon, where the tortured souls of those who defy the vampiric lords are forever bound to the castle’s cursed foundations.
Visceth Sivrondicus, the dark prince of Castle Renval, is the embodiment of insatiable ambition. Tall, pale, and with piercing red eyes, he commands attention and fear with his regal, sinister presence. Haunted by a lifetime of unmet desires and overshadowed by his father's legacy, Visceth harbors a deep-seated hunger for power, knowledge, and control. His father, Vlandir, always regarded him with disdain, never offering the validation Visceth craved, fueling a relentless drive to prove himself. This unchecked ambition has led him down paths of dark magic and cruel manipulation, including his pivotal role in the War for the West, where he was instrumental in unleashing the Curse of the Trinicate upon Eldinar. For Visceth, power is never enough—there will always be something more to conquer, consume, or corrupt.
- The Sivor'ie excel in lifesteal abilities, sustaining themselves by draining enemies’ life force mid-battle.
- The Sivor'ie wield powerful dark magic, granting them control over the battlefield through curses and mind control.
- The Sivor'ie deploy stealth tactics, allowing them to ambush enemies undetected and spread chaos.
- The Sivor'ie thrive in prolonged engagements, snowballing power as they drain and convert fallen foes.
- The Sivor'ie suffer from low armor, making them vulnerable to physical attacks.
- The Sivor'ie have low base health, requiring lifesteal to survive extended combat.
- The Sivor'ie lack frontline units, relying on crowd control over brute force.
- The Sivor'ie are highly dependent on mana, leaving them exposed if their mana reserves run dry.
Originally servants of the High Elven Empire, the Sivor'ie turned on their kin in the final days of Aran's Rebellion, sensing that the Empire’s fall was imminent. In exchange for their betrayal of the High Elven king, humanity spared the Sivor'ie, yet banished them from Eldor. Seeking refuge, they landed on Scholovia, where they established Castle Renval and began a reign of manipulation over the local people. For centuries, they governed with a dark elegance, draining the land’s resources and keeping the Scholovians under a veil of subtle control. However, during the War for the West a century ago, the Curse of the Trinicate fell upon them, transforming them from decadent high elves into vampiric creatures driven by a ravenous thirst. With their newfound powers, the Sivor'ie’s rule grew even more oppressive, leading the humans of Scholovia to rebel. Only very recently, Visceth Sivrondicus crushed the uprising, breaking the last of Scholovia's resistance. Now, with Scholovia firmly under his heel, Visceth dreams of spreading his vampiric dominion across Eldinar, seeking to plunge all lands into eternal darkness.